A better understanding of the anesthesia process will improve compliance with treatment and reduce anxiety. Audiovisual tools can eliminate literacy barriers, but challenges remain in developing an effective 3-D Virtual Reality Visualization education tool.
Using virtual reality in a clinical context has been shown to improve patient safety and the surgical team’s experience. It’s also a fun way to educate kids on the ins and outs of surgical procedures while preventing burnout for the team docs. This is particularly important in the surgical arena, where patients often undergo a range of functions in a single operation. With the right training, it’s possible to make a career out of ensuring that patient safety is top of mind at all times.
It’s no secret that virtual reality is rising, with many institutions using it. In the same way that smartphones and tablets have changed how we engage with our friends and family, this technology can change how we think about and perform surgeries.
Several studies have suggested that 3-D Virtual Reality Visualization reduces pain and anxiety during various surgical procedures. However, the effects of VR on perioperative outcomes are not fully understood. This study used VR as an adjunct to standard anesthesia and sedation protocols to reduce anxiety and improve patient compliance.
The VR headset was used during preoperative and intraoperative procedures. A randomized control trial was conducted at Thomas Jefferson University Hospital. The study used real nurses and physicians to evaluate the effectiveness of VR in the perioperative setting.
The primary outcome was to assess the reduction in the propofol dose used during the procedure. Secondary outcomes included overall patient satisfaction and postoperative analgesia dose requirements. The VR platform can improve patient retention during a neurosurgical process.
A preliminary study showed that preoperative VR reduced anxiety, which led to better surgical conversion rates. Preoperative rehearsal with 360degVR has been shown to increase the safety of aneurysm clipping.
Using audiovisual tools as an alternative to written instruction can improve communication with patients who are low in literacy. The evidence demonstrates that videos and other multimedia are effective tools for asthma education.
A study by Macy and colleagues found that information technology used in asthma education increased the knowledge about asthma in underserved populations. However, there were mixed results when comparing audiovisual materials to written materials.
The use of visual media may be more effective for some patients, but it is not yet clear whether these results can be generalized to all patients. Research should continue to address issues of confounding and sample size.
The most promising interventions address critical skills such as health literacy and interactive abilities. These interventions also appropriately present information. They are tailored to the needs of the individual participant.
Using immersive 3D visualization technologies in multidisciplinary collaboration and patient education is an emerging trend, and Divino Plastic Surgery uses this method.. The technology is used to enhance presentations and design information. This technology also presents virtual versions of future products and environments. It can also be used as an assessment, troubleshooting, or training tool.
One of the main benefits of immersive 3D visualization is that it allows surgeons to interact with patient-specific anatomical models. It can also improve a surgeon’s perception of shared decision-making with a patient. This can lead to higher patient satisfaction and conversion rate.
As a result, surgeons have gained a flexible and safe platform for performing surgical procedures. However, despite the benefits of VR, surgeons are not fully equipped to replace the use of traditional 3D-printed anatomical models.
Developing a VR education tool requires addressing several challenges. These include cost, availability, and content. As technology improves, these barriers will diminish.
For educators, a lack of familiarity with VR may pose a challenge. This is particularly problematic in courses that cover a large number of topics.
Students also may not have the verbal or didactical competencies developed by their educators. This may limit their ability to present VR/AR applications effectively. However, these students still have valuable experiences to offer.
The first challenge of VR in education is determining how to best present the technology to students. The best approach is to develop an immersive VR experience that captures students’ attention like nothing else. This is achieved by providing students with interactive content that allows them to explore a scene 360 degrees.